THPS3 LevelMod Full - Printable Version +- Tony Hawk Pro Skater 3 (http://www.chapter-3.net/thps3/v2) +-- Forum: General (/forumdisplay.php?fid=182) +--- Forum: Modifications (/forumdisplay.php?fid=190) +--- Thread: THPS3 LevelMod Full (/showthread.php?tid=3141) |
Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Nevermind - 02-06-2012 16:27 i had same problem as shin after 10mins Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - zesk - 02-06-2012 19:30 fucking good job guys Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Lyst - 02-06-2012 19:42 Nevermind Wrote:i had same problem as shin after 10minsMe too, plus the game crashes when i join (the moment i enter any level) when i use defmod. Alacatraz is really awesome btw. Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Demo - 02-06-2012 20:03 hm me and vadru and several other guys were playing alcatraz way more than 10 minutes and no crashes. i know my game crashes sometimes after several changes between maps online, but it's so random can't even say when it appears. also don't forget that even clean thps3 is pretty buggy Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - wild786 - 02-06-2012 22:43 if host breaks the glass on the roof in school everyone in the room crashes and they cant rejoin until i change lvl.. Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Faith - 02-06-2012 22:56 awesome job demo (Y) Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Demo - 02-06-2012 22:57 wild786 Wrote:if host breaks the glass on the roof in school everyone in the room crashes and they cant rejoin until i change lvl..damn i told vadru it's bad idea Faith Wrote:awesome job demo (Y)don't forget vadru. we two made awesome job Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - coolsnake - 02-07-2012 00:46 I'm guessing the problem would be fixed if you removed the glass breaking thing completely? Would stuff still be invisible when you went through the glass? Demo Wrote:@coolsnake actually i made it scrolling menu like months ago, but adding game.qb will introduce deeper incompatibility with mods, or i should include longer chat and some other handy things in there. i'll think about it, if ppl agree, i can include it in mod. problem is that my gamemenu.qb is tweaked much more with debug, replay, skip to restart and other shit Hm, maybe merge Levelmod with THPS3 2.0 eventually? In theory, THPS3 2.0 only has advantages over vanilla THPS3, so it should be a solid base to work on. I don't think you should be held back by fear of incompatibility with mods. Most mods are so minor that they can easily be remade for THPS3 2.0 when needed. Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Demo - 02-07-2012 01:43 coolsnake Wrote:I'm guessing the problem would be fixed if you removed the glass breaking thing completely? Would stuff still be invisible when you went through the glass?we notice lot of bugs as usual after release some we knew before, some not. i think that breaking glass will be removed at all, until we know it works. actually oil rig glass doesnt crash any1 so it is possible if levelmod will be merged with thps 2.0, hardcore thps players (some dont even use 251x fix) wont be able to play it. however levelmod is a real impact over community, so i consider it should be compatible with "vanilla" thps3. i think 1.3 and 2.0 users are minority (at least i hope so) Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Lyst - 02-07-2012 08:51 Not so sure, 251 fix is understandable, because it influences the gameplay. But THPS3 2.0 is only adding stuff like changing music online, changing servername/password in server, change level during levelbugs etc. |