THPS3 rules? - Printable Version +- Tony Hawk Pro Skater 3 (http://www.chapter-3.net/thps3/v2) +-- Forum: General (/forumdisplay.php?fid=182) +--- Forum: THPS (/forumdisplay.php?fid=181) +--- Thread: THPS3 rules? (/showthread.php?tid=3015) |
Re: THPS3 rules? - Crazy9000 - 05-24-2011 12:05 I rules. That is the only rules of THPS. Re: THPS3 rules? - 420 - 07-12-2011 05:16 I agree with schrik lamp jumps in ap are very glitchy in the sense that you can use a vertical rail from the side as a kicker or somethin to jump off of. Sigh.. Cz is wrecked.. Re: THPS3 rules? - bluey - 07-12-2011 12:30 I guess we have to play thps without mod. That's all. So, jumping from rail is fine. That's how it has be designed. Eh, I know oldschool players (schrik, 420, wild, shin,..) doesn't like this, but everyone has his own cz style. Re: THPS3 rules? - wild786 - 07-12-2011 20:06 just bcos i dont use tfs doesnt mean i mind other people using them Re: THPS3 rules? - Shizz - 07-19-2011 11:32 cz without tf's? wooooooooot where are we going Re: THPS3 rules? - shin - 07-19-2011 11:56 Shizz Wrote:cz without tf's? standard for me. Using tfs all the time is boring like hell. I miss the times when we used our imagination to win. Re: THPS3 rules? - tejDi - 07-19-2011 13:49 imagination when everything is well knownig in the game dawg cmon in these times whats use to be was swell but now noway xp imho bunch of "pros" still going to use tf's more or less but still anyway probobly better to start play more often cz 1500 that's it Re: THPS3 rules? - Shizz - 07-19-2011 19:41 tf's are imagination. u dont need to use the standard ones, just improv a bit and use some tf's (: Re: THPS3 rules? - bluey - 07-20-2011 08:56 Hey Shin, I know what you are talking about. I try to use every aspect : speed, impro and tfs. but I still have to improve Shin, I'd like to play vs you, just like old times Re: THPS3 rules? - shin - 07-20-2011 10:35 blueman Wrote:Hey Shin Hey Pink. I will let you know when i will back home then we could date Maybe I will back this weekend. We'll see. |