THPS3 LevelMod Full - Printable Version +- Tony Hawk Pro Skater 3 (http://www.chapter-3.net/thps3/v2) +-- Forum: General (/forumdisplay.php?fid=182) +--- Forum: Modifications (/forumdisplay.php?fid=190) +--- Thread: THPS3 LevelMod Full (/showthread.php?tid=3141) |
RE: THPS3 LevelMod Build 4.1 - imnofun - 07-22-2015 06:06 (07-21-2015 15:42)stof Wrote: Really nark? Well, yes, I haven't played THPS2 or don't remember playing it, but google has been helpful. At first I thought I might have found a secret area developed by Demo and won some dollar(that's right, some dollar!).. the truth is disappointing, but a man can dream RE: THPS3 LevelMod Build 4.1 - Pinky thps3 - 08-28-2015 02:23 is possible remake this ? https://www.youtube.com/watch?v=qcWwRNjISzY RE: THPS3 LevelMod Build 4.1 - Pinky thps3 - 08-30-2015 16:24 lvlmoders for this bug there is a way to make the most translucent haze? RE: THPS3 LevelMod Build 4.1 - imnofun - 08-30-2015 18:03 I think Pinky means, is there a way to make the names have their collor back again? It seems the names no-clip through the objects and have the collor of the sky, instead of the regular red/blue in ctf for example RE: THPS3 LevelMod Build 4.1 - Pinky thps3 - 11-18-2015 14:12 nicks bug 1 I began to think they had in common the maps had nicks bug and they had in common the maps had no nicks bug so look at the scripts of some maps and compare with ap result: I did not understand anything 2nd import the sky 3d models compare they had in common result: ap vs sub AP has a "normal" scale the regardless of sky map suburbia the result was this ap sky is very small in comparison to sky suburbia 3rd swap file ap-ap-sky.tdx sky.qb by sky.qb sub-sub-sky.tdx result: ------------------------------------------------------------------------------------------------------------- bug nicks 1º me puse a pensar que tenian en comun los mapas que tenian nicks bug y que tenian en comun los mapas que no tenian nicks bug asi que mire los scripts de ciertos mapas y los compare con ap resultado: no entendi nada 2º importe los sky models 3d compare que tenian en comun resultado: ap vs sub ap tiene un escalado "normal" al importar el sky del mapa suburbia el resultado fue este sky ap es muy pequeño en comparacion a sky suburbia http://i.imgur.com/BWJ6Zya.png 3º intercambie el archivo ap-sky.qb ap-sky.tdx por sub-sky.qb sub-sky.tdx resultado: http://i.imgur.com/kpbyiNX.jpg http://i.imgur.com/2gcSX5Y.jpg RE: THPS3 LevelMod Build 4.1 - Demo - 01-10-2016 16:19 try to use this qb for college, you might be able to load college without rails and spawn at random locations. in fact it's just qb from chicago. report if this still crashes the game. [attachment=1323] it's 7z renamed to zip, just in case RE: THPS3 LevelMod Build 4.1 - Shizz - 01-26-2016 19:16 Is this for everyone or? RE: THPS3 LevelMod Build 4.1 - Demo - 01-26-2016 20:32 you can pick college from original esc menu RE: THPS3 LevelMod Build 4.1 - ENunn - 02-05-2016 23:08 I installed levelmod the other day on my XP computer. Worked great! There is a problem though, there is no warehouse, burnside, nor roswell. They're just gone. When you try to change levels they're greyed out. RE: THPS3 LevelMod Build 4.1 - Demo - 02-06-2016 10:27 that's because you didn't unlock them in career mode. download some 100% save on the web. |