Tony Hawk Pro Skater 3
THPS3 LevelMod Full - Printable Version

+- Tony Hawk Pro Skater 3 (http://www.chapter-3.net/thps3/v2)
+-- Forum: General (/forumdisplay.php?fid=182)
+--- Forum: Modifications (/forumdisplay.php?fid=190)
+--- Thread: THPS3 LevelMod Full (/showthread.php?tid=3141)

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Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - John - 02-14-2012 12:38

Demo Wrote:
plum Wrote:I think Gearbox screwed something with levels. They didn't use some tree there or something like that. Def said it could be fixed and give some performance boost. The other thing is that newer drivers can cause lagging when displaying particles etc.
i believe gb used same levels, just another face storing method, don't think it's worth optimizing. also thps3 doesnt like standart RW tree. true about particles - can't stay in paris fountain cause everything lags hard then. this also could be bad engine implementation.

John Wrote:it works clearly after i remove oil.tdx :Original
same situation was there with venice on 500mhz pc, do you lag in venice? anyway you can extract all textures from tdx, convert 'em to png and put in same folder where oil.bsp is. no lagging will be this way. my th3 starts to lag with 100MB tdx, not 9 Tongue what's your video card memory john? (will you say it once?)
i don't lag in venice and my video card memory hm, i'll pm you Tongue


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Demo - 02-14-2012 12:48

John Wrote:i don't lag in venice and my video card memory hm, i'll pm you Tongue
1st quote only what you answer to, 2nd omg so confidential info to say on forum, like i ask your credit card number...


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - John - 02-14-2012 12:54

i know my video memory sucks, if i say it in forum , that would be the next thing for everybody to laugh


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Demo - 02-14-2012 13:00

John Wrote:i know my video memory sucks, if i say it in forum , that would be the next thing for everybody to laugh
:?
some guys have integrated 64mb video card on their laptops. we're not talking about "whos longer", noone will laugh abt your video card.

cut-it here, off-top ftw...


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - John - 02-14-2012 16:54

i got 250mb video memory , i thought mine sucks more Laugh


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Rain - 02-17-2012 20:40

John Wrote:i got 250mb video memory , i thought mine sucks more Laugh
Ye sucks :mrgreen:


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - PoWerFuQ - 02-23-2012 01:30

This is the greatest day ever. Thank you so much. From someone you played this prom the start on pc. I thank you. I really hope to see more. This breaths new life in to this game. I was bummed that THPS HD wasnt gonna be on pc. But whith what Im seeing here. Id rather have this

When playing graf in the new levels the colors are very dark. So dark you cant hardly see. Will this be patched later on?


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - PoWerFuQ - 02-23-2012 06:15

Ok, i uploaded a screen of the graff color. I was playing with 420, he said he didnt have these troubles. I figured I better show ya'll what im talkin about


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - John - 02-23-2012 12:39

i don't have this trouble, wtf :roll:


Re: THPS3 Level Mod (Build 3 released - 05/02/2012) - Demo - 02-25-2012 13:19

PoWerFuQ Wrote:When playing graf in the new levels the colors are very dark. So dark you cant hardly see. Will this be patched later on?
Actually this happens because there on default maps, you can't tag floor and walls and here you can. Colors are totally same, cause they are predefined in other script that we don't even touch. And also this can't be fixed at the moment, cause of the way level is generated.