THPS3 LevelMod Full
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AAA |
02-13-2012, 11:03
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Wannabe Posts: 83 Joined: Jul 2011 |
Demo Wrote:it was known since release ![]() ![]() ![]() ![]() |
stof |
02-13-2012, 11:36
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![]() yall Ain't Shit | Website Posts: 864 Joined: Oct 2009 |
your pc is really outdated if it lags on thps3 :P
spammmmmmm |
Vadru |
02-13-2012, 13:30
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What? 180!? Posts: 334 Joined: Sep 2008 |
or it could be too new my pc can play any new game on max settings but still it sometimes laggs mostly on ap for some reason.
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bluey |
02-13-2012, 14:39
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FATALITY Posts: 1,418 Joined: Jun 2008 |
Ive got a new laptop 1yr ago, dell XPS.
It lags like hell on th3.. My previous laptop (the one which has been stolen in Canada) had lower specs, but no lags at all on th3. ![]() |
Demo |
02-13-2012, 14:59
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![]() ლ(ಠ益ಠლ) | Website Posts: 962 Joined: May 2011 |
it was 2001 guys, it was era when developers just stopped 3DFx support. plus Renderware engine was raw at its 3.1 version, compare gta3 and gta san andreas... (3.1 vs 3.6) and it was new to Neversoft at the moment, plus gearbox's pc port is kinda bad, we found it doesn't support even things that engine support, one of 'em is bilinear filtering when using TDX.
- Youtube Channel | THPS2 Cumulative Patch | THPS3 LevelMod | THPS3 Project 512x | Tony Hawk's Games Wiki - |
plum |
02-13-2012, 15:34
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![]() Tony Himself | Website Posts: 999 Joined: Jun 2008 |
I think Gearbox screwed something with levels. They didn't use some tree there or something like that. Def said it could be fixed and give some performance boost. The other thing is that newer drivers can cause lagging when displaying particles etc.
The size of four children, eh? I'm sorry I wrote you such a long post. I didn't have time to write a short one. |
John |
02-13-2012, 15:36
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Three-sixty! Posts: 396 Joined: Nov 2011 |
it works clearly after i remove oil.tdx :
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Demo |
02-13-2012, 16:30
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![]() ლ(ಠ益ಠლ) | Website Posts: 962 Joined: May 2011 |
plum Wrote:I think Gearbox screwed something with levels. They didn't use some tree there or something like that. Def said it could be fixed and give some performance boost. The other thing is that newer drivers can cause lagging when displaying particles etc.i believe gb used same levels, just another face storing method, don't think it's worth optimizing. also thps3 doesnt like standart RW tree. true about particles - can't stay in paris fountain cause everything lags hard then. this also could be bad engine implementation. John Wrote:it works clearly after i remove oil.tdx :same situation was there with venice on 500mhz pc, do you lag in venice? anyway you can extract all textures from tdx, convert 'em to png and put in same folder where oil.bsp is. no lagging will be this way. my th3 starts to lag with 100MB tdx, not 9 ![]() - Youtube Channel | THPS2 Cumulative Patch | THPS3 LevelMod | THPS3 Project 512x | Tony Hawk's Games Wiki - |
Vadru |
02-14-2012, 08:20
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What? 180!? Posts: 334 Joined: Sep 2008 |
Demo Wrote:this also could be bad engine implementation.I don't think this is bad engine implementation cause on my old pc it don't lagg at all with all settings on max in any level it's just normal that game made in 2001 and with directx8 isn't compatible with drivers made in 2010-2012 made for directx10-12 or so. |
AAA |
02-14-2012, 11:52
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Wannabe Posts: 83 Joined: Jul 2011 |
well for some reason all the thps2 objects for goals(apart from secret tape
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