Massive lag
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Demo |
06-01-2015, 17:10
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ლ(ಠ益ಠლ) | Website Posts: 962 Joined: May 2011 |
type ping openspy.net in cmd
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Shizz |
06-01-2015, 17:26
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It's Rodney! Posts: 1,689 Joined: Apr 2009 |
Those who do not learn history, are doomed to repeat it. |
Lyst |
06-01-2015, 21:37
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Administrator | Website Posts: 2,375 Joined: Jun 2008 |
It is not.
Yes, but why is the rum gone? |
Shizz |
06-01-2015, 21:53
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It's Rodney! Posts: 1,689 Joined: Apr 2009 |
Ok I don't know what is fast and what not So Demo you have 163ms and I have 127ms?
So what does this mean, what is the problem so? My internet connection? Those who do not learn history, are doomed to repeat it. |
Lyst |
06-02-2015, 09:29
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Administrator | Website Posts: 2,375 Joined: Jun 2008 |
Well I have around the same, so it shouldn't cause extreme lags. But over 100ms ping is quite bad imo, especially if you want to play games at a high level. Isn't Openspy located in the US? And how much is Openspy involved in hosting a server, as servers are hosted on your own pc right?
Yes, but why is the rum gone? |
Shizz |
06-02-2015, 10:06
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It's Rodney! Posts: 1,689 Joined: Apr 2009 |
I suppose those questions are for Demo?
So the lower your ms ping is the better your connection? The lower you have lag? Or did I misunderstand this? That would mean demo lags a lot or not? And now that you say that about openspy, maybe the problem is indeed since we play online on openspy. Maybe it's not my pc or my connection but maybe I just had less lag with Gamespy? That possible? Those who do not learn history, are doomed to repeat it. |
Lyst |
06-02-2015, 12:03
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Administrator | Website Posts: 2,375 Joined: Jun 2008 |
As far as I know Gamespy and Openspy just host the lobby. Once you're in a server you have a direct peer to peer connection to the computer of the one hosting the server. That's why you have to open ports as a host. Newer (THPS) games often have central servers running all games. Then the ping to that server does matter. Ping is nothing more than the time it takes for a package to travel from your pc to the destination and back, so lower is better indeed. In THPS3 however, the ping should be measured between you and the one hosting the game. The ping to Openspy just says something about the time it takes to send a chat message in the lobby or the time it takes to refresh.
But that is all based on what I know, if THPS3 servers are actually hosted on a central server, then it does matter yes. Yes, but why is the rum gone? |
Shizz |
06-02-2015, 13:38
(This post was last modified: 06-02-2015 13:40 by Shizz.)
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It's Rodney! Posts: 1,689 Joined: Apr 2009 |
I get what you said, that was a very clear explanation It also makes perfect sense..
So it means that if one of those Mexican players would host and I would join I should normally have more lag than when, for example, a Dutch player hosts ,since I am from Belgium. btw: I was going to say that I notice no lag at all in the lobby indeed, and never really noticed in my entire thps3 career. But that wouldn't really make sense now since Openspy is located in the US (according to you) which is also far away? And now that I've thought of that , I have to say that I did notice a lag maybe in lobby. It sometimes takes me a long time to see a server again when I go back in lobby or to see "all" servers.. Those who do not learn history, are doomed to repeat it. |
Lyst |
06-02-2015, 16:14
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Administrator | Website Posts: 2,375 Joined: Jun 2008 |
We're talking about 100-200ms, That is 0.2 seconds. And the game can show your own messages immediately, because you don't have to send them to the server first to show them in your chatlog. It does take the half of the ping time however for the messages to be stored at the server, and half of the readers ping time to be shown in his chatlog.
The not being able to see servers thing is just a bug from openspy. Someone needs to start a game or change level to trigger something that makes the server show again. Yes, but why is the rum gone? |
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